On a phone or tablet: use the joystick in the bottom-left corner to walk, tap the ground to walk there, drag with one finger to turn the camera and pinch to zoom.
Hold V or the 🎙️ button and speak, or press / to type. Turn on the wake word in Settings to say “Malcolm, …” hands-free. Only the words you say (as text) are used: the game never records or stores audio.
More keys: J Journal · K Codex · M Malcolm · O Expedition · I Progress & Codex · Enter chat · 5 🔮 Sky & Spirits · 6 👥 Together · U quick-chat wheel · 0 📷 Photo mode. Every game key can be remapped (Settings → Accessibility), with one-handed layouts.
Drag (or right-drag) to orbit 360° · mouse wheel or pinch to zoom from over-the-shoulder to a far overview · Z/X rotate · Y/G tilt from ground level up to top-down · L, middle-click or 🎯 recenters behind you · N or 👁️ switches first/third person · 7/8/9 saved views · gamepad right stick. Sensitivity, invert, smoothing, shoulder side, FOV, presets and keys are in Settings → Camera.
Press F (or tap a creature) to start a duel; say “practice” for the training golem. In a duel: F/left-click light attack (chain three) · R/right-click heavy · light-light-heavy = Breaker · hold Shift to block, tap it just before a hit to parry · Space dodge-roll · 1/2 special moves · Esc flee. Orange glow = heavy strike coming. Foes learn your habits, so mix it up!
To play on this server you need a free account. Pick a username and a password (12+ characters — a short sentence works great).
Every world is built layer by layer. Light the Lux, climb the strata, and test every idea twice.
You are a newcomer in a fractured, scrambled reality. The strata (SSR layers) have slipped out of order.
Track it all on the ✨ Progress screen (I): Lux, Strata reached, Codex, Mastery and Legacy. After the story, New Genesis opens an endless Omniverse.
Version 9.0 · built on the OGCE engine · SSR and CRA are Oliver Lux Prime Thorley's theory, labelled as such. Magic is make-believe.
Pick a build, then tap a free square next to you.
Walk with W A S D or the arrow keys, or tap the map. Things you collect regrow after a while. Everyone in this world shares the same land and sees your changes.
The Wildwood habitat (the square near the start of each stratum) runs a simulation: Mossbacks graze, Duskwolves chase them, Glowmoths spread flowers. Young inherit their parents' traits with small random changes, so averages drift over generations: a model of natural selection.
Tap a creature on the map (inside the Wildwood) to observe it.
Invent something new: combine a principle (a scientific, technological or mystical idea), materials and, if you like, an observation of a creature. Inventions become real in the game: tools, abilities, structures, potions-style effects or rituals.
Mystical discoveries are symbolic and in-game only: make-believe, not real magic.
Same name and seed always grow the same land. Share your seed with friends!
GCSE-level science and maths behind the game. Each lesson has a grade tag: FACT means established science or maths. SSR INTERPRETATION (Thorley) means Oliver's own theory, not established science. Answer two questions correctly to pass a lesson.
You’ve been exploring for 45 minutes. Stretch, get a drink of water, rest your eyes (look at something far away for 20 seconds).
Nothing is lost when you stop: there are no daily timers or rewards for playing longer. Change or turn off these reminders in Settings → Accessibility.